// ==UserScript==
// @name /bant/ Flags
// @namespace BintFlegs
// @description More flags for r/banter
// @include http*://boards.4chan.org/bant/*
// @include http*://archive.nyafuu.org/bant/*
// @include http*://archived.moe/bant/*
// @include http*://thebarchive.com/bant/*
// @include http*://nineball.party/*
// @exclude http*://boards.4chan.org/bant/catalog
// @exclude http*://archive.nyafuu.org/bant/statistics/
// @exclude http*://archived.moe/bant/statistics/
// @exclude http*://thebarchive.com/bant/statistics/
// @version 1.5.2
// @grant GM_xmlhttpRequest
// @grant GM_getValue
// @grant GM_setValue
// @grant GM.setValue
// @grant GM.getValue
// @grant GM.xmlHttpRequest
// @run-at document-idle
// @icon https://flags.plum.moe/flags/0077.png
// @updateURL https://flags.plum.moe/bantflags.meta.js
// @downloadURL https://flags.plum.moe/bantflags.user.js
// ==/UserScript==
// (C) Copyright 2019 C-xC-c <boku@plum.moe>
// This file is part of /bant/ Flags.
// /bant/ Flags is licensed under the GNU AGPL Version 3.0 or later.
// see the LICENSE file or <https://www.gnu.org/licenses/>
// Change this if you want verbose debuging information in the console.
const debugMode = true ;
const isGM4 = typeof GM _setValue === 'undefined' ;
const setValue = isGM4 ? GM . setValue : GM _setValue ;
const getValue = isGM4 ? GM . getValue : GM _getValue ;
const xmlHttpRequest = isGM4 ? GM . xmlHttpRequest : GM _xmlhttpRequest ;
//
// DO NOT EDIT ANYTHING IN THIS SCRIPT DIRECTLY - YOUR FLAGS SHOULD BE CONFIGURED USING THE FLAG SELECT
//
const version = encodeURIComponent ( 2 ) ; // Breaking changes.
const back _end = 'https://flags.plum.moe/' ;
const api _flags = back _end + 'api/flags' ;
const flag _dir = back _end + 'flags/' ;
const api _get = back _end + 'api/get' ;
const api _post = back _end + 'api/post' ;
const namespace = 'BintFlegs' ;
// If you increase this the server will ignore your post.
const max _flags = 30 ;
let regions = [ ] ; // The flags we have selected.
let postNrs = [ ] ; // all post numbers in the thread.
let board _id = "" ; // The board we get flags for.
let flagsLoaded = false ;
//
// DO NOT EDIT ANYTHING IN THIS SCRIPT DIRECTLY - YOUR FLAGS SHOULD BE CONFIGURED USING THE FLAG SELECT
//
const debug = text => {
if ( debugMode )
console . log ( '[BantFlags] ' + text ) ;
}
// Test unqiue CSS paths to figure out what board software we're using.
const software = {
yotsuba : window . location . host === 'boards.4chan.org' ,
nodegucaDoushio : document . querySelector ( 'b[id="sync"], span[id="sync"]' ) !== null ,
foolfuuka : document . querySelector ( 'div[id="main"] article header .post_data' ) !== null
} ;
const createAndAssign = ( element , source ) => Object . assign ( document . createElement ( element ) , source ) ;
const toggleFlagButton = state => document . getElementById ( 'append_flag_button' ) . disabled = state === 'off' ? true : false ;
const flagSource = flag => flag _dir + flag + ".png" ;
/** Add styles to the <head> */
const addGlobalStyle = css => document . head . appendChild ( createAndAssign ( 'style' , { innerHTML : css } ) ) ;
/ * * W r a p p e r a r o u n d G M _ x m l h t t p R e q u e s t .
* @ param { string } method - The HTTP method ( GET , POST ) .
* @ param { string } url - The URL of the request .
* @ param { string } data - text for the form body .
* @ param { Function } func - The function run when we recieve a response . Response data is sent directly to it . * /
const makeRequest = ( ( method , url , data , func ) => {
xmlHttpRequest ( {
method : method ,
url : url ,
data : data ,
headers : { "Content-Type" : 'application/x-www-form-urlencoded' } ,
onload : func
} ) ;
} ) ;
/** Itterate over selected flags are store them across browser sessions.*/
function saveFlags ( ) {
regions = [ ] ;
const selectedFlags = document . querySelectorAll ( "bantflags_flag" ) ;
for ( var i = 0 ; i < selectedFlags . length ; i ++ ) {
regions [ i ] = selectedFlags [ i ] . title ;
}
setValue ( namespace , regions ) ;
}
/ * * A d d a f l a g t o o u r s e l e c t i o n .
* @ param { string } flag - The flag to add to our selection . Either passed from saved flags or the current value of flagSelect * /
function setFlag ( flag ) {
let UID = Math . random ( ) . toString ( 36 ) . substring ( 7 ) ;
let flagName = flag ? flag : document . querySelector ( '#flagSelect input' ) . value ;
let flagContainer = document . getElementById ( 'bantflags_container' ) ;
flagContainer . appendChild ( createAndAssign ( 'img' , {
title : flagName ,
src : flagSource ( flagName ) ,
id : UID ,
className : 'bantflags_flag'
} ) ) ;
if ( flagContainer . children . length >= max _flags )
toggleFlagButton ( 'off' ) ;
document . getElementById ( UID ) . addEventListener ( "click" , e => {
flagContainer . removeChild ( e . target ) ;
toggleFlagButton ( 'on' ) ;
saveFlags ( ) ;
} ) ;
if ( ! flag ) // We've added a new flag to our selection
saveFlags ( ) ;
}
function init ( ) {
let flagsForm = createAndAssign ( 'div' , {
className : 'flagsForm' ,
innerHTML : '<span id="bantflags_container"></span><button type="button" id="append_flag_button" title="Click to add selected flag to your flags. Click on flags to remove them. Saving happens automatically, you only need to refresh the pages that have an outdated flaglist on the page."><<</button><button id="flagLoad" type="button">Click to load flags.</button><div id="flagSelect" ><ul class="hide"></ul><input type="button" value="(You)" onclick=""></div>'
} ) ;
// Where do we append the flagsForm to?
if ( software . yotsuba ) { document . getElementById ( 'delform' ) . appendChild ( flagsForm ) ; }
else if ( software . nodegucaDoushio ) { document . querySelector ( 'section' ) . append ( flagsForm ) ; } // As posts are added the flagForm moves up the page. Could we append this after .section?
for ( let i = 0 ; i < regions . length ; i ++ ) {
setFlag ( regions [ i ] ) ;
}
document . getElementById ( 'append_flag_button' ) . addEventListener ( 'click' , ( ) => flagsLoaded ? setFlag ( ) : alert ( 'Load flags before adding them.' ) ) ;
document . getElementById ( 'flagLoad' ) . addEventListener ( 'click' , makeFlagSelect , { once : true } ) ;
}
/** Get flag data from server and fill flags form. */
function makeFlagSelect ( ) {
makeRequest (
"GET" ,
api _flags ,
"" , // We can't send data, it's a GET request.
function ( resp ) {
debug ( 'Loading flags.' ) ;
if ( resp . status !== 200 ) {
console . log ( 'Couldn\'t get flag list from server' )
return ;
}
let flagSelect = document . getElementById ( 'flagSelect' ) ;
let flagList = flagSelect . querySelector ( 'ul' ) ;
let flagInput = flagSelect . querySelector ( 'input' ) ;
let flags = resp . responseText . split ( '\n' ) ;
for ( var i = 0 ; i < flags . length ; i ++ ) {
let flag = flags [ i ] ;
flagList . appendChild ( createAndAssign ( 'li' , {
innerHTML : ` <img src=" ${ flagSource ( flag ) } " title=" ${ flag } "><span> ${ flag } </span> `
} ) ) ;
}
flagSelect . addEventListener ( 'click' , function ( e ) {
// So it works if we click the flag image
const node = e . target . nodeName === 'LI' ? e . target : e . target . parentNode ;
if ( node . nodeName === 'LI' ) {
flagInput . value = node . querySelector ( 'span' ) . innerHTML ;
}
flagList . classList . toggle ( 'hide' ) ;
} ) ;
document . getElementById ( 'flagLoad' ) . style . display = 'none' ;
document . querySelector ( '.flagsForm' ) . style . marginRight = "200px" ; // Element has position: absolute and is ~200px long.
flagSelect . style . display = 'inline-block' ;
flagsLoaded = true ;
} ) ;
}
/** add all of the post numbers on the page to postNrs. */
function getPosts ( selector ) {
const posts = document . querySelectorAll ( selector ) ;
for ( let i = 0 ; i < posts . length ; i ++ ) {
const postNumber = software . yotsuba
? posts [ i ] . id . substr ( 2 ) // Fuck you 4chan.
: posts [ i ] . id ;
postNrs . push ( postNumber ) ;
}
debug ( postNrs ) ;
}
/** Get flags from the database using values in postNrs and pass the response on to onFlagsLoad */
function resolveFlags ( ) {
makeRequest (
'POST' ,
api _get ,
'post_nrs=' + encodeURIComponent ( postNrs ) + '&board=' + encodeURIComponent ( board _id ) + '&version=' + version ,
function ( resp ) {
if ( resp . status !== 200 ) {
console . log ( '[bantflags] Couldn\'t load flags. Refresh the page.' ) ;
return ;
}
const jsonData = JSON . parse ( resp . responseText ) ;
debug ( ` JSON: ${ resp . responseText } ` ) ;
Object . keys ( jsonData ) . forEach ( post => {
let flags = jsonData [ post ] ;
if ( flags . length <= 0 )
return ;
debug ( ` Resolving flags for >> ${ post } ` ) ;
let flagContainer ;
if ( software . yotsuba ) { flagContainer = document . querySelector ( ` [id="pc ${ post } "] .postInfo .nameBlock ` ) ; }
else if ( software . foolfuuka ) { flagContainer = document . querySelector ( ` [id=" ${ post } "] .post_data .post_type ` ) ; }
else if ( software . nodegucaDoushio ) { flagContainer = document . querySelector ( ` [id=" ${ post } "] header ` ) ; }
for ( let i = 0 ; i < flags . length ; i ++ ) {
const flag = flags [ i ] ;
const newFlag = createAndAssign ( 'a' , {
innerHTML : ` <img src=" ${ flagSource ( flag ) } " title=" ${ flag } "> ` ,
className : 'bantFlag' ,
target : '_blank' ,
title : flag
} ) ;
flagContainer . append ( newFlag ) ;
debug ( ` \t -> ${ flag } ` ) ;
}
} ) ;
postNrs = [ ] ;
} ) ;
}
function main ( ) {
if ( ! regions ) { // Should only be called before you set flags for the first time.
regions = [ ] ;
window . confirm ( '[BantFlags]: No Flags detected.\nIf this is your first time running bantflags, look for the "Click to load flags." button at the bottom right of the thread, then select your flag and press the ">>" button.' ) ;
}
// See Docs/styles.css
addGlobalStyle ( '.bantFlag{padding: 0px 0px 0px 5px; display: inline-block; width: 16px; height: 11px; position: relative;} .bantflags_flag{padding: 1px;} [title^="Romania"]{ position: relative; animation: shakeAnim 0.1s linear infinite;} @keyframes shakeAnim{ 0% {left: 1px;} 25% {top: 2px;} 50% {left: 1px;} 75% {left: 0px;} 100% {left: 2px;}}.flagsForm{float: right; clear: right; margin: 20px 10px;} #flagSelect{display:none;} #flagSelect ul{list-style-type: none;padding: 0;margin-bottom: 0;cursor: pointer;bottom: 100%;height: 200px;overflow: auto;position: absolute;width:200px;background-color:#fff} #flagSelect ul li {display: block;} #flagSelect ul li:hover {background-color: #ddd;}#flagSelect {position: absolute;}#flagSelect input {width: 200px;} #flagSelect .hide {display: none;}#flagSelect img {margin-left: 2px;}' )
if ( software . yotsuba ) {
getPosts ( '.postContainer' ) ;
addGlobalStyle ( '.flag{top: 0px;left: -1px}' ) ;
init ( ) ;
}
if ( software . nodegucaDoushio ) {
getPosts ( 'section[id], article[id]' ) ;
addGlobalStyle ( '.bantFlag {cursor: default} .bantFlag img {pointer-events: none;}' ) ;
init ( ) ;
}
if ( software . foolfuuka ) {
getPosts ( 'article[id]' ) ;
addGlobalStyle ( '.bantFlag{top: -2px !important;left: -1px !important}' ) ;
}
board _id = window . location . pathname . split ( '/' ) [ 1 ] ;
debug ( board _id ) ;
resolveFlags ( ) ;
}
if ( isGM4 ) { // Fuck you GM4
( async ( ) => {
regions = await getValue ( namespace ) ;
main ( ) ;
} ) ( ) ;
}
else {
regions = getValue ( namespace ) ;
main ( ) ;
}
const postFlags = ( post _nr , func = resp => debug ( resp . responseText ) ) => makeRequest (
'POST' ,
api _post ,
` post_nr= ${ encodeURIComponent ( post _nr ) } &board= ${ encodeURIComponent ( board _id ) } ®ions= ${ encodeURIComponent ( regions ) } &version= ${ version } ` ,
func ) ;
if ( software . yotsuba ) {
const GetEvDetail = e => e . detail || e . wrappedJSObject . detail ;
// 4chanX and native extension respectively
document . addEventListener ( 'QRPostSuccessful' , e => postFlags ( e . detail . postID ) ) ;
document . addEventListener ( '4chanQRPostSuccess' , e => postFlags ( GetEvDetail ( e ) . postId ) ) ;
// I need to look at these.
document . addEventListener ( 'ThreadUpdate' , function ( e ) {
var evDetail = GetEvDetail ( e ) ;
var evDetailClone = typeof cloneInto === 'function' ? cloneInto ( evDetail , unsafeWindow ) : evDetail ;
//ignore if 404 event
if ( evDetail [ 404 ] === true ) {
return ;
}
evDetailClone . newPosts . forEach ( function ( post _board _nr ) {
var post _nr = post _board _nr . split ( '.' ) [ 1 ] ;
postNrs . push ( post _nr ) ;
} ) ;
resolveFlags ( ) ;
} , false ) ;
document . addEventListener ( '4chanThreadUpdated' , function ( e ) {
var evDetail = GetEvDetail ( e ) ;
let threadID = window . location . pathname . split ( '/' ) [ 3 ] ;
let postsContainer = Array . prototype . slice . call ( document . getElementById ( 't' + threadID ) . childNodes ) ;
let lastPosts = postsContainer . slice ( Math . max ( postsContainer . length - evDetail . count , 1 ) ) ; //get the last n elements (where n is evDetail.count)
lastPosts . forEach ( function ( post _container ) {
var post _nr = post _container . id . replace ( 'pc' , '' ) ;
postNrs . push ( post _nr ) ;
} ) ;
resolveFlags ( ) ;
} , false ) ;
}
if ( software . nodegucaDoushio ) {
const postFunc = function ( ) {
postNrs . push ( mutation . target . id ) ;
resolveFlags ( ) ;
}
const badNodes = [ 'HR' , 'SECTION' ] ;
new MutationObserver ( mutations => {
mutations . forEach ( mutation => {
if ( mutation . addedNodes . length <= 0 )
return ; // We only care if something post was added
var firstAddedNode = mutation . addedNodes [ 0 ] . nodeName ;
// Enter a thread / change boards
if ( mutation . target . nodeName === 'THREADS' ) {
if ( badNodes . includes ( firstAddedNode ) )
return ; // We are in the index and a post was added, handled properly further down
board _id = window . location . pathname . split ( '/' ) [ 1 ] ;
setTimeout ( getPosts ( 'section[id], article[id]' ) , 2000 ) ;
resolveFlags ( ) ;
init ( ) ;
}
// We post
if ( firstAddedNode === 'HEADER' ) {
postFlags ( mutation . target . id , postFunc )
}
// Someone else posts
if ( firstAddedNode === 'ARTICLE' ) {
if ( mutation . target . nodeName === 'BODY' || mutation . target . id === 'hover_overlay' )
return ; // User is hovering over a post
postNrs . push ( mutation . addedNodes [ 0 ] . id ) ;
setTimeout ( resolveFlags , 1500 ) ;
}
} ) ;
} ) . observe ( document . body , { childList : true , subtree : true } ) ;
}