// ==UserScript==
// @name BantFlags
// @namespace BintFlegs
// @description More flags for r/banter
// @include http*://boards.4chan.org/bant/*
// @include http*://archive.nyafuu.org/bant/*
// @include http*://archived.moe/bant/*
// @include http*://thebarchive.com/bant/*
// @exclude http*://boards.4chan.org/bant/catalog
// @exclude http*://archive.nyafuu.org/bant/statistics/
// @exclude http*://archived.moe/bant/statistics/
// @exclude http*://thebarchive.com/bant/statistics/
// @version 1.0.0
// @grant GM_xmlhttpRequest
// @grant GM_getValue
// @grant GM_setValue
// @run-at document-end
// @icon https://nineball.party/files/flags/actual_flags/0077.png
// @updateURL https://flags.plum.moe/bantflags.meta.js
// @downloadURL https://flags.plum.moe/bantflags.user.js
// ==/UserScript==
// This script specifically targets ECMAScript 2015 (const, let, arrow functions). Update your hecking browser.
// Change this if you want verbose debuging information in the console.
const debugMode = false ;
//
// DO NOT EDIT ANYTHING IN THIS SCRIPT DIRECTLY - YOUR FLAGS SHOULD BE CONFIGURED USING THE CONFIGURATION BOXES
//
const postRemoveCounter = 60 ;
const requestRetryInterval = 5000 ; // TODO: maybe a max retries counter?
const regionDivider = "||" ; //TODO: We can probably remove this and seperate by ,
const is _archive = window . location . host !== "boards.4chan.org" ;
const boardID = "bant" ; //TODO: Hardcode /bant/ or accept other boards.
const version = 2 ; // Breaking changes.
const back _end = 'https://flags.plum.moe/' ;
const api _flags = 'api/flags' ;
const flag _dir = 'flags/' ;
const api _get = 'api/get' ;
const api _post = 'api/post' ;
// If you increase this the server will ignore your post.
const max _flags = 30 ;
var regions = [ ] ; // The flags we have selected.
var postNrs = [ ] ; // all post numbers in the thread.
//
// DO NOT EDIT ANYTHING IN THIS SCRIPT DIRECTLY - YOUR FLAGS SHOULD BE CONFIGURED USING THE CONFIGURATION BOXES
//
const elementsInClass = x => document . getElementsByClassName ( x ) ;
const sliceCall = x => Array . prototype . slice . call ( x ) ;
const firstChildInClass = ( parent , className ) => parent . getElementsByClassName ( className ) [ 0 ] ;
const createAndAssign = ( element , source ) => Object . assign ( document . createElement ( element ) , source ) ;
function addGlobalStyle ( css ) {
let head = document . getElementsByTagName ( 'head' ) [ 0 ] ;
if ( ! head ) {
console . error ( '[BantFlags] No head tag??' ) ;
return ;
}
head . appendChild ( createAndAssign ( 'style' , {
type : 'text/css' ,
innerHTML : css
} ) ) ;
}
function debug ( text ) {
if ( debugMode ) {
console . log ( "[BantFlags] " + text ) ;
}
}
/ * * W r a p p e r a r o u n d G M _ x m l h t t p R e q u e s t
* @ param { string } method - The HTTP method ( GET , POST )
* @ param { string } url - The URL of the request
* @ param { string } data - Data sent inn the form body
* @ param { Function } func - The function run after onload . Response data is sent directly to it . * /
function MakeRequest ( method , url , data , func ) {
GM _xmlhttpRequest ( {
method : method ,
url : url ,
data : data ,
headers : {
"Content-Type" : "application/x-www-form-urlencoded"
} ,
onload : func
} ) ;
}
function retry ( func , resp ) {
console . log ( "[BantFlags] Could not fetch flags, status: " + resp . status ) ;
console . log ( resp . statusText ) ;
setTimeout ( func , requestRetryInterval ) ;
}
/** nSetup, preferences */
// TODO: this shouldn't be a class.
var nsetup = { // not anymore a clone of the original setup
namespace : 'BintFlegs' , // TODO: should be const.
flagsLoaded : false ,
form : "<span id=\"bantflags_container\"></span>" +
"<button type=\"button\" id=\"append_flag_button\" title=\"Click to add selected flag to your flags. Click on flags to remove them. Saving happens automatically, you only need to refresh the pages that have an outdated flaglist on the page.\"><<</button>" +
"<button id=\"flagLoad\" type=\"button\">Click to load flags.</button><select id=\"flagSelect\"></select>" ,
fillHtml : function ( ) { // TODO: this function should have a better name. Only called by nsetup.init, can be inlined?
// resolve flags
MakeRequest (
"GET" ,
back _end + api _flags ,
"version=" + encodeURIComponent ( version ) ,
function ( resp ) {
debug ( 'Loading flags' ) ;
if ( resp . status !== 200 ) {
retry ( nsetup . fillHtml , resp ) ;
return ;
}
let flagSelect = document . getElementById ( "flagSelect" ) ;
let flagLoad = document . getElementById ( 'flagLoad' ) ;
let flagsSupported = resp . responseText . split ( '\n' ) ;
for ( var i = 0 ; i < flagsSupported . length ; i ++ ) {
let flag = flagsSupported [ i ] ;
flagSelect . appendChild ( createAndAssign ( 'option' , {
value : flag ,
innerHTML : "<img src=\"" + back _end + flag _dir + flag + ".png\"" + " title=\"" + flag + "\">" + " " + flag
} ) ) ;
}
flagLoad . style . display = 'none' ;
flagSelect . style . display = 'inline-block' ;
nsetup . flagsLoaded = true ;
} ) ;
} ,
save : function ( v ) {
GM _setValue ( nsetup . namespace , v ) ;
regions = GM _getValue ( nsetup . namespace ) ;
} ,
setFlag : function ( flag ) {
let UID = Math . random ( ) . toString ( 36 ) . substring ( 7 ) ;
let flagName = flag ? flag : document . getElementById ( "flagSelect" ) . value ;
let flagContainer = document . getElementById ( "bantflags_container" ) ;
flagContainer . appendChild ( createAndAssign ( 'img' , {
title : flagName ,
src : back _end + flag _dir + flagName + ".png" ,
id : UID ,
className : 'bantflags_flag'
} ) ) ;
if ( flagContainer . children . length >= max _flags ) {
nsetup . toggleFlagButton ( 'off' ) ;
}
document . getElementById ( UID ) . addEventListener ( "click" , function ( ) {
console . log ( "removing flag" ) ;
let flagToRemove = document . getElementById ( UID ) ;
flagToRemove . parentNode . removeChild ( flagToRemove ) ;
nsetup . toggleFlagButton ( 'on' ) ;
nsetup . save ( nsetup . parse ( ) ) ;
console . log ( "flag removed" ) ;
} ) ;
if ( ! flag ) {
nsetup . save ( nsetup . parse ( ) ) ;
}
} ,
init : function ( ) {
// here we insert the form for placing flags. How?
let flagsForm = createAndAssign ( "div" , {
className : 'flagsForm' ,
innerHTML : nsetup . form
} ) ;
addGlobalStyle ( '.flagsForm{float: right; clear: right; margin: 20px 10px;} #flagSelect{display:none;}' ) ;
addGlobalStyle ( ".bantflags_flag { padding: 1px;} [title^='Romania'] { position: relative; animation: shakeAnim 0.1s linear infinite;} @keyframes shakeAnim { 0% {left: 1px;} 25% {top: 2px;} 50% {left: 1px;} 75% {left: 0px;} 100% {left: 2px;}}" ) ;
firstChildInClass ( document , 'bottomCtrl' ) . parentNode . appendChild ( flagsForm ) ;
for ( var i in regions ) {
nsetup . setFlag ( regions [ i ] ) ;
}
document . getElementById ( 'append_flag_button' ) . addEventListener ( 'click' ,
( ) => nsetup . flagsLoaded ? nsetup . setFlag ( ) : alert ( 'Load flags before adding them.' ) ) ;
document . getElementById ( 'flagLoad' ) . addEventListener ( 'click' , nsetup . fillHtml , { once : true } ) ;
} ,
parse : function ( ) {
let flagsArray = [ ] ;
let flagElements = elementsInClass ( "bantflags_flag" ) ;
for ( var i = 0 ; i < flagElements . length ; i ++ ) {
flagsArray [ i ] = flagElements [ i ] . title ;
}
return flagsArray ;
} ,
toggleFlagButton : state => document . getElementById ( 'append_flag_button' ) . disabled = state === 'off' ? true : false
} ;
/** Prompt to set region if regions is empty */
regions = GM _getValue ( nsetup . namespace ) ; // TODO: move this to other init stuff
if ( ! regions ) {
regions = [ ] ;
setTimeout ( function ( ) {
window . confirm ( "Bant Flags: No Flags detected" ) ;
} , 2000 ) ;
}
/** parse the posts already on the page before thread updater kicks in */
function parse4chanPosts ( ) {
let posts = sliceCall ( elementsInClass ( 'postContainer' ) ) ;
for ( var i = 0 ; i < posts . length ; i ++ ) {
let postNumber = posts [ i ] . id . replace ( "pc" , "" ) ;
postNrs . push ( postNumber ) ;
}
debug ( postNrs ) ;
}
function parseFoolFuukaPosts ( ) {
let nums = x => x . filter ( x => x . id !== '' ) . map ( x => x . id ) ;
let getPostNumbers = x => nums ( sliceCall ( elementsInClass ( x ) ) ) ;
postNrs = getPostNumbers ( 'thread' ) . concat ( getPostNumbers ( 'post' ) ) ;
debug ( postNrs ) ;
}
function onFlagsLoad ( response ) {
// because we only care about the end result, not how we got there.
// grandparent -> first parent -> first child.
let hopHTML = ( post _nr , first , second ) =>
firstChildInClass ( firstChildInClass ( document . getElementById ( post _nr ) , first ) , second ) ;
let MakeFlag = ( flag ) =>
createAndAssign ( 'a' , {
innerHTML : "<img src=\"" + back _end + flag _dir + flag + ".png\" title=\"" + flag + "\">" ,
className : "bantFlag" ,
target : "_blank"
} ) ;
debug ( "JSON: " + response . responseText ) ;
var jsonData = JSON . parse ( response . responseText ) ;
Object . keys ( jsonData ) . forEach ( function ( post ) {
let flagContainer = is _archive
? hopHTML ( post , "post_data" , "post_type" )
: hopHTML ( "pc" + post , "postInfo" , "nameBlock" ) ;
let currentFlag = firstChildInClass ( flagContainer , 'flag' ) ;
let flags = jsonData [ post ] ;
// If we have a bantflag and the original post has a flag
if ( flags . length > 0 && currentFlag !== undefined ) {
console . log ( "[BantFlags] Resolving flags for >>" + post ) ;
for ( var i = 0 ; i < flags . length ; i ++ ) {
let flag = flags [ i ] ;
let newFlag = MakeFlag ( flag ) ;
if ( is _archive ) {
newFlag . style = "padding: 0px 0px 0px " + ( 3 + 2 * ( i > 0 ) ) + "px; vertical-align:;display: inline-block; width: 16px; height: 11px; position: relative;" ;
}
flagContainer . append ( newFlag ) ;
console . log ( "\t -> " + flag ) ;
}
}
} ) ;
postNrs = [ ] ;
}
function resolveRefFlags ( ) {
MakeRequest (
"POST" ,
back _end + api _get ,
"post_nrs=" + encodeURIComponent ( postNrs ) + "&board=" + encodeURIComponent ( boardID ) + "&version=" + encodeURIComponent ( version ) ,
function ( resp ) {
if ( resp . status !== 200 ) {
retry ( resolveRefFlags , resp ) ;
return ;
}
onFlagsLoad ( resp ) ;
}
) ;
}
// Flags need to be parsed and aligned differently between boards.
if ( is _archive ) {
debug ( "FoolFuuka." ) ;
parseFoolFuukaPosts ( ) ;
addGlobalStyle ( '.bantFlag{top: -2px !important;left: -1px !important}' ) ;
}
else {
debug ( "4chan." ) ;
parse4chanPosts ( ) ;
addGlobalStyle ( '.flag{top: 0px !important;left: -1px !important}' ) ;
addGlobalStyle ( ".bantFlag {padding: 0px 0px 0px 5px; vertical-align:;display: inline-block; width: 16px; height: 11px; position: relative;}" ) ;
}
resolveRefFlags ( ) ; // Get flags from db.
if ( ! is _archive ) {
let GetEvDetail = e => e . detail || e . wrappedJSObject . detail ;
let method = "POST" ,
url = back _end + api _post ,
func = function ( resp ) {
debug ( resp . responseText ) ;
} ;
// TODO: most of this can be rewritten. Do we care to support GM 1.x when we're using ES6?
/ * * s e n d f l a g t o s y s t e m o n 4 c h a n x ( v 2 , l o a d l e t t e r , v 3 u n t e s t e d ) p o s t
* handy comment to save by ccd0
* console . log ( e . detail . boardID ) ; // board name (string)
* console . log ( e . detail . threadID ) ; // thread number (integer in ccd0, string in loadletter)
* console . log ( e . detail . postID ) ; // post number (integer in ccd0, string in loadletter) */
document . addEventListener ( 'QRPostSuccessful' , function ( e ) {
//setTimeout to support greasemonkey 1.x
setTimeout ( function ( ) {
var data = "post_nr=" + encodeURIComponent ( e . detail . postID ) + "&board=" + encodeURIComponent ( e . detail . boardID ) + "®ions=" + encodeURIComponent ( regions ) + "&version=" + encodeURIComponent ( version ) ;
MakeRequest ( method , url , data , func ) ;
} , 0 ) ;
} , false ) ;
/** send flag to system on 4chan inline post */
document . addEventListener ( '4chanQRPostSuccess' , function ( e ) {
var evDetail = GetEvDetail ( e ) ;
//setTimeout to support greasemonkey 1.x
setTimeout ( function ( ) {
var data = "post_nr=" + encodeURIComponent ( evDetail . postId ) + "&board=" + encodeURIComponent ( boardID ) + "®ions=" + encodeURIComponent ( regions ) + "&version=" + encodeURIComponent ( version ) ;
MakeRequest ( method , url , data , func ) ;
} , 0 ) ;
} , false ) ;
/** Listen to post updates from the thread updater for 4chan x v2 (loadletter) and v3 (ccd0 + ?) */
document . addEventListener ( 'ThreadUpdate' , function ( e ) {
var evDetail = GetEvDetail ( e ) ;
var evDetailClone = typeof cloneInto === 'function' ? cloneInto ( evDetail , unsafeWindow ) : evDetail ;
//ignore if 404 event
if ( evDetail [ 404 ] === true ) {
return ;
}
setTimeout ( function ( ) {
//add to temp posts and the DOM element to allPostsOnPage
evDetailClone . newPosts . forEach ( function ( post _board _nr ) {
var post _nr = post _board _nr . split ( '.' ) [ 1 ] ;
postNrs . push ( post _nr ) ;
} ) ;
} , 0 ) ;
//setTimeout to support greasemonkey 1.x
setTimeout ( resolveRefFlags , 0 ) ;
} , false ) ;
/** Listen to post updates from the thread updater for inline extension */
document . addEventListener ( '4chanThreadUpdated' , function ( e ) {
var evDetail = GetEvDetail ( e ) ;
let threadID = window . location . pathname . split ( '/' ) [ 3 ] ;
let postsContainer = sliceCall ( document . getElementById ( 't' + threadID ) . childNodes ) ;
let lastPosts = postsContainer . slice ( Math . max ( postsContainer . length - evDetail . count , 1 ) ) ; //get the last n elements (where n is evDetail.count)
//add to temp posts and the DOM element to allPostsOnPage
lastPosts . forEach ( function ( post _container ) {
var post _nr = post _container . id . replace ( "pc" , "" ) ;
postNrs . push ( post _nr ) ;
} ) ;
//setTimeout to support greasemonkey 1.x
setTimeout ( resolveRefFlags , 0 ) ;
} , false ) ;
/** setup init and start first calls */
nsetup . init ( ) ;
}