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using System.Collections.Generic;
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using System.Linq;
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namespace BantFlags.Data
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{
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public class FlagModel
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{
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public int PostNumber { get; private set; }
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public string Board { get; private set; }
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public string[] Flags { get; private set; }
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private FlagModel(int post_nr, string board, string[] flags)
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{
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PostNumber = post_nr;
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Board = board;
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Flags = flags;
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}
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/// <summary>
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/// A wrapper around post validation so it's all in one place.
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/// </summary>
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public static (bool, FlagModel, string) Create(string post_nr, string board, string regions, string splitFlag, HashSet<string> knownFlags)
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{
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if (!int.TryParse(post_nr, out int postNumber))
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return (false, default, "Invalid post number.");
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if (board != "bant")
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return (false, default, "Invalid board parameter.");
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if (regions == null)
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regions = "somebrokenflagstringsothatwegettheemptyflagwhenweshould";
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var flags = regions.Split(splitFlag);
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if (flags.Count() > 30)
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return (false, default, "Too many flags.");
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foreach (string flag in flags)
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{
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if (!knownFlags.Contains(flag)) // Not ideal but it's better than doing it in the controller / passing the database here.
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{
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flags = new string[] { "empty, or there were errors. Re-set your flags." };
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break;
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}
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}
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return (true, new FlagModel(postNumber, board, flags), default);
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}
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}
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}
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