# malloc-array - `Vec` like `malloc()` wrapper This crate provides a `vec!`-like macro, `heap!` for creating arrays managed with `malloc()` and `free()`. It also provides the container type `HeapArray` as a safe wrapper around these. See [documentation] for more details. [documentation]: https://docs.rs/malloc-array ## Macro usage ### Creating zero-initialised arrays. These are created with `calloc()`. ``` rust heap![Type; size]; ``` Note that if `Type` does not support zero-initialisation it is undefined behaviour to drop or access any element of the returned array. To assign without dropping see the associated function [replace_and_forget]: ``` rust let mut array = heap![String; 3]; array.replace_and_forget(0, format!("snibbedy")); array.replace_and_forget(1, format!("snab")); array.replace_and_forget(2, format!(":D")); drop(array); // This is now safe. ``` [replace_and_forget]: https://docs.rs/malloc-array/1.0.0/malloc_array/struct.HeapArray.html#method.replace_and_forget #### Alternatively initialising with iterator The library also provides the `InitIter` type, which is a mutable iterator for `HeapArray` that allows you to safely initialise porentially uninitialised elements. ``` rust let mut array = heap![String; 10]; for mut init in array.initialise() { init.set(format!("string!")); // Also see docs for `init::Init` type. } drop(array); // This is now safe. ``` ##### Filling the iterator The iterator also provides methods to fill itself of uninitialised values. ###### Fill with `Clone` ``` rust array.initialise().fill("value".to_owned()); ``` ###### Fill with lambda ``` rust array.initialise().fill_with(|| "value".to_owned()); ``` ###### Fill with `Default` ``` rust array.initialise().fill_default(); ``` ###### Uninitialise the memory Since it is unknown if the type `T` supports zero-initialisation, zeroing the memory is counted as making it uninitialised. ``` rust array.initialise().uninit(); //Sets all the rest of the iterator bytes to 0. ``` ### Creating initialised arrays. These are created with `malloc()` and set with `replace_and_forget` (or, for the special case of `u8` sized types, `memset`). ``` rust heap![expression; size]; ``` ### Creating n-element arrays. These are created with `malloc()` and set with `replace_and_forget`. ``` rust heap![expression_one, expression_two]; ``` ### Creating empty arrays. These are created with either `malloc(0)`, or if the `zst_noalloc` feature is enabled they do not allocate. ``` rust heap![]; ``` `zst_noalloc` is enabled by default and causes instances with `len_bytes() == 0` to have `NULL` internal pointers instead of dangling ones returned by `malloc(0)`. This behaviour may not be desireable and if it is not, disable the default featues. ### Dropping on free Arrays created this way are dropped in a way that ensures each element is also dropped. For anything implementing the `Copy` trait, this is redundant. To avoid this, pass the keyword `unsafe` to any of the above macro definitions: ``` rust let bytes = heap![unsafe u8; 32]; //`u8` does not need to be dropped. let references = heap![unsafe ":D"; 10]; //Neither does `&'static str`. ``` Note that if the type does implement the `Drop` trait, then unless the elements are dropped manually (see [into_iter]) dropping the array can cause a resource leak. [into_iter]: https://docs.rs/malloc-array/1.0.0/malloc_array/struct.IntoIter.html # License GPL'd with love <3