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95 lines
3.4 KiB
95 lines
3.4 KiB
# malloc-array - `Vec<T>` like `malloc()` wrapper
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This crate provides a `vec!`-like macro, `heap!` for creating arrays managed with `malloc()` and `free()`. It also provides the container type `HeapArray<T>` as a safe wrapper around these.
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See [documentation] for more details.
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[documentation]: https://docs.rs/malloc-array
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## Macro usage
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### Creating zero-initialised arrays.
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These are created with `calloc()`.
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``` rust
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heap![Type; size];
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```
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Note that if `Type` does not support zero-initialisation it is undefined behaviour to drop or access any element of the returned array. To assign without dropping see the associated function [replace_and_forget]:
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``` rust
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let mut array = heap![String; 3];
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array.replace_and_forget(0, format!("snibbedy"));
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array.replace_and_forget(1, format!("snab"));
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array.replace_and_forget(2, format!(":D"));
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drop(array); // This is now safe.
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```
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[replace_and_forget]: https://docs.rs/malloc-array/1.0.0/malloc_array/struct.HeapArray.html#method.replace_and_forget
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#### Alternatively initialising with iterator
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The library also provides the `InitIter` type, which is a mutable iterator for `HeapArray<T>` that allows you to safely initialise porentially uninitialised elements.
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``` rust
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let mut array = heap![String; 10];
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for mut init in array.initialise()
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{
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init.set(format!("string!"));
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// Also see docs for `init::Init` type.
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}
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drop(array); // This is now safe.
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```
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##### Filling the iterator
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The iterator also provides methods to fill itself of uninitialised values.
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###### Fill with `Clone`
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``` rust
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array.initialise().fill("value".to_owned());
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```
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###### Fill with lambda
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``` rust
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array.initialise().fill_with(|| "value".to_owned());
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```
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###### Fill with `Default`
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``` rust
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array.initialise().fill_default();
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```
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###### Uninitialise the memory
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Since it is unknown if the type `T` supports zero-initialisation, zeroing the memory is counted as making it uninitialised.
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``` rust
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array.initialise().uninit(); //Sets all the rest of the iterator bytes to 0.
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```
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### Creating initialised arrays.
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These are created with `malloc()` and set with `replace_and_forget` (or, for the special case of `u8` sized types, `memset`).
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``` rust
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heap![expression; size];
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```
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### Creating n-element arrays.
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These are created with `malloc()` and set with `replace_and_forget`.
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``` rust
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heap![expression_one, expression_two];
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```
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### Creating empty arrays.
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These are created with either `malloc(0)`, or if the `zst_noalloc` feature is enabled they do not allocate.
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``` rust
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heap![];
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```
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`zst_noalloc` is enabled by default and causes instances with `len_bytes() == 0` to have `NULL` internal pointers instead of dangling ones returned by `malloc(0)`.
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This behaviour may not be desireable and if it is not, disable the default featues.
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### Dropping on free
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Arrays created this way are dropped in a way that ensures each element is also dropped. For anything implementing the `Copy` trait, this is redundant.
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To avoid this, pass the keyword `unsafe` to any of the above macro definitions:
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``` rust
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let bytes = heap![unsafe u8; 32]; //`u8` does not need to be dropped.
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let references = heap![unsafe ":D"; 10]; //Neither does `&'static str`.
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```
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Note that if the type does implement the `Drop` trait, then unless the elements are dropped manually (see [into_iter]) dropping the array can cause a resource leak.
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[into_iter]: https://docs.rs/malloc-array/1.0.0/malloc_array/struct.IntoIter.html
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# License
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GPL'd with love <3
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