#pragma once #include "frame.h" #include typedef void* (*sm_yield)(sm_state* state); //NOTE: This `void*` is a stand-in for this function returning itself. inline uint64_t _sm_confine_key(uint64_t ui) { return ui & _SM_KEY_SIZE; } inline uint64_t _sm_compute_key(uint64_t name) { return _sm_confine_key(name); } template inline T* _sm_replace(_sm_user* frame, T value) { if(frame->set) _sm_free(frame); frame->set = true; frame->free = false; // Key is left the same return _sm_init(frame, value); } template inline T* _sm_replace_ip(_sm_user** frame, T value) { if(! (*frame)) { *frame = box<_sm_user, true>(); } return _sm_replace(*frame, value); } template inline T* _sm_var(_sm_user_page* user, U name, T init) { auto skey = name % _SM_STACK_SIZE; auto val = &user->data[skey]; auto key = _sm_compute_key( (uint64_t)name ); bool set = val->set; if(!set) { val->set = true; val->free = false; val->key = key; return _sm_init(val, init); } else if(key == val->key) { //TODO: Check equality of value somehow return _sm_get(val); } else { // Move to next page if(!user->next) user->next = box<_sm_user_page, true>(); return _sm_var(user->next, name, init); } } template inline T* _sm_var(sm_state* state, U name, T init) { assert(state->current != nullptr); return _sm_var(&state->current->user, name, init); } template inline T* _sm_var(sm_state* state, T init) { //static_assert(name < _SM_STACK_SIZE, "Line pseudo-hashmap not yet implemented"); return _sm_var(state, name, init); } // Pop the current stack frame, and re-set the pointer to the previous one. void _sm_pop_stack(sm_state* state); void _sm_push_stack(sm_state* state); sm_yield _sm_noop(sm_state*); inline sm_yield sm_end() { return (sm_yield)nullptr; } inline sm_yield sm_continue() { return (sm_yield)_sm_noop; } /// --- For accessing generator-local variables stored in the `state` structure. #define SM_VAR_EX(name, init) _sm_var(state, (name), (init)) // Same as `SM_VAR`, except the slot is explicitly named with a runtime integer value. Must be lower than `_SM_STACK_SIZE`. (TODO: Allow wrapping around this max value with a hashtable that adds new pages with the `next' pointer in the `_sm_user_page' struct.) #define SM_VAR(init) _sm_var<__LINE__, decltype(init)>(state, (init)) // Return a pointer to a unique variable on the current state machine's stack. Initialising it with `init' if it doesn't already have a set value. #define SM_SLOT(T) _sm_var<__LINE__, T>(state, {}) /// Allocate an uninitialised slot for type `T` on the current state machine's stack frame, returning a pointer to the value. If the value has already been allocated, return a pointer to that value saved in the current frame. /// --- #define SM_BEGIN switch(state->current->pc) { case 0: #define SM_END } return sm_end() #define SM_YIELD(v) do { state->current->pc = __LINE__; return (sm_yield)(v); case __LINE__:; } while(0) #define SM_YIELD_VALUE(v) do { _sm_replace_ip(&state->current->rval, (v)); SM_YIELD(sm_continue()); } while(0) #define SM_RETURN() SM_YIELD(sm_end()) #define SM_RETURN_VALUE(v) do { _sm_replace_ip(&state->current->rval, (v)); SM_YIELD(sm_end()); } while(0) #define SM_GENERATOR(name) sm_yield name(sm_state* state) // --- #define SM_GENERATOR(name) sm_yield name(sm_state* state) // --- extern "C" { sm_state* sm_new_state(); void sm_free_state(sm_state* state); }