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70 lines
1.4 KiB
70 lines
1.4 KiB
4 years ago
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#include <stdlib.h>
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#include <panic.h>
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#include <attrs.h>
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const char* const input[] = {
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#include "input.h"
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};
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// input_sz //
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#include "input-sz.h"
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#define INPUT_WIDTH (input_sz-1)
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#define INPUT_HEIGHT (sizeof(input)/sizeof(char*))
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#define box(t) aligned_alloc(_Alignof(t), sizeof(t))
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enum gol_state {
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STATE_INVALID=0,
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STATE_FLOOR='.',
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STATE_EMPTY='L',
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STATE_OCCU='#',
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};
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#define GOL_INDEX(w,h) ((h*INPUT_WIDTH)+w)
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typedef struct gol_arena {
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enum gol_state arena[INPUT_HEIGHT*INPUT_WIDTH];
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} gol_t;
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gol_t* gol_clone(const gol_t* from)
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{
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gol_t* out = box(gol_t);
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*out = *from;
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return out;
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}
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pure gol_t generate_arena()
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{
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gol_t gol;
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for(size_t h=0;h<INPUT_HEIGHT;h++)
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for(size_t w=0;w<INPUT_WIDTH;w++)
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if( !(gol.arena[ (h*INPUT_WIDTH)+w ] = (enum gol_state) input[h][w]) ) panic("Invalid `gol_state` char at (%lu x %lu = %lu) '%c' (%d)", w, h, GOL_INDEX(w,h), input[h][w], (int)input[h][w]);
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return gol;
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}
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static inline pure enum gol_state gol_index(const gol_t* gol, int x, int y)
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{
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if (x<0 || x >= (int)INPUT_WIDTH || y<0 || y >= (int)INPUT_HEIGHT) return STATE_FLOOR;
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return gol->arena[GOL_INDEX(x,y)];
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}
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static inline void gol_set(gol_t* restrict gol, int x,int y, enum gol_state st)
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{
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if (x<0 || x >= (int)INPUT_WIDTH || y<0 || y >= (int)INPUT_HEIGHT) return;
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gol->arena[GOL_INDEX(x,y)] = st;
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}
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int main()
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{
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gol_t* arena = box(gol_t);
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*arena = generate_arena();
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printf("%lu\n", sizeof(arena));
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free(arena);
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return 0;
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}
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