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/* bits - pipe the bits of each byte from stdin to stdout
*
* usage: bits [<mask>]
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define BUFFER_SIZE 4096
#define IGNORE(param) do { (void)(param); } while(0)
//TODO: For explicitly threaded version: Make a lazy thread spawner, spawning up to 8 threads which will each work on a byte and atomically write back to a central array of `uint64_t [num_of_bytes / num_of_threads]`.
//TODO: But how to sync the fwrites of this buffer? An atomic counter of which threads have completed their operations, and a condvar that allows the controlling thread to check if the counter is full before `fwrite_all()`ing the array, resetting the counter, and carrying on
static inline int sfread(void* out, size_t *restrict size, FILE* f)
{
register ssize_t r = fread(out, 1, *size, f);
return r < 0 ? (perror("failed to read from stdin"), 0) : !!(*size = (size_t)r);
}
static int fwrite_all(const void* _buf, size_t sz, size_t num, FILE* out)
{
register size_t w, done=0;
register const unsigned char* buf = _buf;
while( (w = fwrite(buf+done, sz, num-done, out)) > 0 && done < num) done+=w;
if (done!=num) return 0;
else return 1;
}
static void pbits(char out[restrict 8], unsigned char byte, const char bit[static 2])
{
for(register int i=8; i --> 0; byte >>= 1) *out++=bit[byte & 1];
//TODO: In explicitly threaded version, we can use an atomic (atomic.h) 64-bit integer `store()` to output those 8 bytes in `out`, which will be re-cast as `uint64_t out[restrict 1]`
}
static inline int check(int val, const char* msg)
{
if(val) return val;
fprintf(stderr, "error: %s\n", msg);
exit(1);
}
int main(int argc, char **argv)
{
IGNORE(argc);
const char* mask = argv[1] && check(strlen(argv[1]) > 1, "expected 2 character mask") ? argv[1] : "01";
unsigned char buf[BUFFER_SIZE];
char tbuf[BUFFER_SIZE * 8];
size_t bsz = BUFFER_SIZE;
while(sfread(buf, &bsz, stdin))
{
register size_t size = bsz;
while(size --> 0) pbits(tbuf+(8*size), buf[size], mask);
if(!fwrite_all(tbuf, 8, bsz, stdout)) { perror("Failed to write"); return 1; }
}
return 0;
}