This bug may make ESock **unusable** in this project entirely. Individual `SerializedMessage` sending/receiving _might_ work reliably since that is based on rigid size communication, but streamed data may be untenable. Any desync in streaming buffers causes complete failure.
This really is unacceptable but I don"t even know where to start to find the issue with it. It is likely a very deep design flaw with how we interact with the cipher, making this bug impossible to fix without a complete rewrite. Just like all other software I write. Worthless. Fortune for rsh's current commit: Blessing − 吉master
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