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71 lines
1.1 KiB
71 lines
1.1 KiB
#include <state.h>
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#include <gen.h>
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#include <cstdio>
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struct _test {
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int a, b;
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};
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SM_GENERATOR(sm_test_2)
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{
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int* a = SM_VAR(-10);
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SM_BEGIN;
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while( (*a) < 0 ) {
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printf("(2) a = %d\n", *a);
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SM_YIELD_VALUE(*a);
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(*a)+=1;
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}
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printf("Done!\n");
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SM_END;
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}
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SM_GENERATOR(sm_test)
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{
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int* a = SM_VAR(10);
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auto c = SM_SLOT(_test);
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float* d = SM_SLOT(float);
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*c = { 200, 300 };
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*d = 10.f;
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SM_BEGIN;
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*a = 5;
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SM_YIELD_VALUE(*a);
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printf("IN a = %d\n", *a);
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*a = 1;
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SM_YIELD_VALUE(*a);
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printf("IN a = %d\n", *a);
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//printf("Starting function 2\n");
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SM_YIELD(sm_test_2);
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//printf("2 done\n");
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SM_END;
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}
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int main()
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{
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auto state = sm_new_state();
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auto gen = sm_generate(&sm_test);
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sm_state_setopt(state, INTERMEDIATE_RETURNS, false);
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sm_output output;
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int out_int=0;
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while(sm_next(&gen, state, &output)) {
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if(!sm_output_value(output, &out_int))
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continue;
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printf("OUT \t\ta = %d\n", out_int); // prints the last one, is this a good or bad thing?
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}
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printf("\n\nFinal output: %d\n", out_int);
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sm_free_output(&output);
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sm_free_generator(gen);
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sm_free_state(state);
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return 0;
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}
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