parent
837f72f19c
commit
3837d23be7
@ -1,3 +1,4 @@
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Log filtering rules in config file. For `Trace`s, `Level`s, sublevels, etc.
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Log normalise source path in terminal print
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Log change system. Use `Log` trait that we can define different printers for terminal, logfile, etc
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Log have #[cfg(feature="threaded")] for deferring write to background worker
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@ -1,202 +0,0 @@
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//! Permissions shit kms
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//!
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//! No I don't care about Microshaft wangblows
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#![allow(non_upper_case_globals)]
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use bitflags::bitflags;
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#[derive(Debug, Clone, PartialEq, Eq, Hash)]
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enum Class
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{
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Owner(Bit),
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Group(Bit),
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Other(Bit),
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}
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impl Class
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{
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/// Lmfao. Fuck bit masks and unix permissiong, `const fn` so idc
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const fn mode(&self) -> u32
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{
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macro_rules! map {
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($bit:expr, $bt:path, $constant:ident) => {
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if $bit.contains($bt) {
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$constant
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} else {
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0
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}
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}
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}
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match self {
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Self::Owner(bit) => {
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0u32 |
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map!(bit, Bit::Read, MODE_USER_READ) |
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map!(bit, Bit::Write, MODE_USER_WRITE) |
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map!(bit, Bit::Execute, MODE_USER_EXECUTE)
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},
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Self::Group(bit) => {
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0u32 |
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map!(bit, Bit::Read, MODE_GROUP_READ) |
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map!(bit, Bit::Write, MODE_GROUP_WRITE) |
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map!(bit, Bit::Execute, MODE_GROUP_EXECUTE)
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},
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Self::Other(bit) => {
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0u32 |
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map!(bit, Bit::Read, MODE_OTHER_READ) |
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map!(bit, Bit::Write, MODE_OTHER_WRITE) |
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map!(bit, Bit::Execute, MODE_OTHER_EXECUTE)
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},
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}
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}
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const fn mask_mode(&self, bit: u32) -> Bit
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{
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macro_rules! map {
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($bit:expr, $bt:path, $constant:ident) => {
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if ($bit & $constant) == $constant {$bt.bits()} else {0u32}
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}
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}
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Bit::from_bits_truncate(match self {
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Self::Owner(_) => {
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map!(bit, Bit::Read, MODE_USER_READ) |
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map!(bit, Bit::Write, MODE_USER_WRITE) |
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map!(bit, Bit::Execute, MODE_USER_EXECUTE)
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},
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Self::Group(_) => {
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map!(bit, Bit::Read, MODE_GROUP_READ) |
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map!(bit, Bit::Write, MODE_GROUP_WRITE) |
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map!(bit, Bit::Execute, MODE_GROUP_EXECUTE)
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},
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Self::Other(_) => {
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map!(bit, Bit::Read, MODE_OTHER_READ) |
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map!(bit, Bit::Write, MODE_OTHER_WRITE) |
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map!(bit, Bit::Execute, MODE_OTHER_EXECUTE)
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},
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})
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}
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}
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const MODE_USER: u32 = 0o700;
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const MODE_USER_READ: u32 = 0o400;
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const MODE_USER_WRITE: u32 = 0o200;
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const MODE_USER_EXECUTE: u32 = 0o100;
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const MODE_GROUP: u32 = 0o70;
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const MODE_GROUP_READ: u32 = 0o40;
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const MODE_GROUP_WRITE: u32 = 0o20;
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const MODE_GROUP_EXECUTE: u32 = 0o10;
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const MODE_OTHER: u32 = 0o7;
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const MODE_OTHER_READ: u32 = 0o4;
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const MODE_OTHER_WRITE: u32 = 0o2;
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const MODE_OTHER_EXECUTE: u32 = 0o1;
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const MODE: u32 = 0o777;
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bitflags!{
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pub struct Bit: u32 {
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const None = 0;
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const Read = 1;
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const Write = 2;
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const Execute = 4;
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const Mask = 7;
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}
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}
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bitflags!{
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struct StickyBit: u32{
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const None = 0;
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const Setuid = 0o40000;
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const Setgid = 0o20000;
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const SaveSwap = 0o10000;
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}
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}
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/// Permissions struct in readable format
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#[derive(Debug, Clone, PartialEq, Eq, Hash, Copy, Ord, PartialOrd)]
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pub struct Permissions
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{
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pub u_owner: Bit,
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pub u_group: Bit,
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pub u_other: Bit,
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_u_sticky: StickyBit, //idc about this either
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}
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impl Default for Permissions
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{
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#[inline] fn default() -> Self
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{
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Self::new()
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}
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}
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impl Permissions
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{
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/// Create a new empty `Permissions` struct
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pub const fn new() -> Self
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{
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Self {
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u_owner: Bit::None,
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u_group: Bit::None,
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u_other: Bit::None,
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_u_sticky: StickyBit::None,
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}
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}
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}
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// Mask impl
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impl Permissions
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{
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#[inline] const fn c_owner(&self) -> Class
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{
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Class::Owner(self.u_owner)
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}
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#[inline] const fn c_group(&self) -> Class
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{
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Class::Group(self.u_group)
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}
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#[inline] const fn c_other(&self) -> Class
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{
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Class::Other(self.u_other)
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}
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/// Convert into `mode_t` repr.
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#[inline] pub const fn mask(&self) -> u32
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{
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self.c_owner().mode() |
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self.c_group().mode() |
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self.c_other().mode()
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}
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/// Convert from `mode_t` repr.
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#[inline] pub const fn from_mask(bit: u32) -> Self
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{
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Self{
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u_owner: Class::Owner(Bit::Mask).mask_mode(bit),
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u_group: Class::Group(Bit::Mask).mask_mode(bit),
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u_other: Class::Other(Bit::Mask).mask_mode(bit),
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_u_sticky: StickyBit::None,
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}
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}
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}
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impl From<Permissions> for u32
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{
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#[inline] fn from(from: Permissions) -> Self
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{
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from.mask()
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}
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}
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impl From<u32> for Permissions
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{
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#[inline] fn from(from: u32) -> Self
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{
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Self::from_mask(from)
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}
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}
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Loading…
Reference in new issue