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#ifndef _RNG_H
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#define _RNG_H
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// C interface to C++ RNG impls
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#endif /* _RNG_H */
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#include "impl.hpp"
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namespace rng
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{
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struct frng : public RNG
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{
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inline frng(double s1, double s2) : state({s1, s2}){}
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inline frng(const std::array<double, 2>& ar) : state(ar){}
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inline frng(std::array<double, 2>&& ar) : state(ar){}
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inline frng(const double (&ar)[2]) : state({ar[0], ar[1]}) {}
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protected:
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double sample();
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private:
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std::array<double, 2> state;
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};
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}
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#pragma once
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#include <array>
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#include <vector>
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#include <cstdint>
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/// Base class for RNG impls
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struct RNG {
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virtual unsigned char byte();
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virtual void bytes(unsigned char* ptr, std::size_t len);
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template<std::size_t N>
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inline void bytes(unsigned char (&arr)[N]) { return bytes(arr, N); }
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template<std::size_t N>
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inline void bytes(std::array<unsigned char, N>& array) { return bytes(&array[0], N); }
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inline void bytes(std::vector<unsigned char>& vec) { return bytes(&vec[0], vec.size()); }
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bool chance();
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virtual bool chance(double chance);
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virtual std::int32_t next_int();
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inline std::int32_t next_int(std::int32_t max) { return next_int(0, max); }
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std::int32_t next_int(std::int32_t min, std::int32_t max);
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virtual std::int64_t next_long();
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inline std::int64_t next_long(std::int64_t max) { return next_long(0, max); }
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std::int64_t next_long(std::int64_t min, std::int64_t max);
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inline float next_float() { return (float)sample(); }
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inline double next_double() { return sample(); }
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protected:
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virtual double sample() = 0;
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};
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#include <rng/impl.hpp>
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#include <cmath>
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inline unsigned char RNG::byte()
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{
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return (unsigned char)next_int(255);
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}
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void RNG::bytes(unsigned char* ptr, std::size_t len)
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{
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for(std::size_t i=0;i<len;i++)
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{
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ptr[i] = byte();
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}
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}
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bool RNG::chance()
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{
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return next_long() <= 0;
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}
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bool RNG::chance(double d)
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{
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if (d<=0) return false;
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return sample() <= d;
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}
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std::int32_t RNG::next_int(std::int32_t min, std::int32_t max)
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{
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return (std::int32_t)floor(sample() * (double)(max-min))+min;
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}
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std::int32_t RNG::next_int()
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{
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return next_int(INT32_MIN, INT32_MAX);
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}
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std::int64_t RNG::next_long(std::int64_t min, std::int64_t max)
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{
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return (std::int64_t)floor(sample() * (double)(max-min))+min;
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}
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std::int64_t RNG::next_long()
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{
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return next_long(INT64_MIN, INT32_MAX);
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}
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#include <rng/impl.hpp>
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#include <rng/frng.hpp>
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#include <cmath>
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template<std::size_t N>
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constexpr inline double dot(const std::array<double, N>& v, const std::array<double, N>& u)
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{
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double res=0;
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for(std::size_t i=0;i<N;i++)
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{
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res += v[i] * u[i];
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}
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return res;
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}
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inline constexpr double fract(double x)
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{
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return x - floor(x);
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}
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namespace rng {
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inline constexpr double sample_double(const std::array<double, 2>& state)
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{
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const constexpr std::array<double, 2> vec2 = { 12.9898, 78.223 };
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return fract(sin(dot(state, vec2)) * 43758.5453);
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}
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inline void update_state(std::array<double, 2>& state, double r)
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{
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float v1 = (float)state[0];
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float v2 = (float)state[1];
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std::array<double, 2> nvec = {
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r,
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(double)v2,
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};
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state[0] = sample_double(nvec);
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nvec[1] = (double)v1;
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state[1] = sample_double(nvec);
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}
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double frng::sample()
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{
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double res = sample_double(state);
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update_state(state, res);
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return res;
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}
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}
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