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shuffle3/include
Avril 2458a2b969
Added skeleton for new RNG type: Lorenz Attractor.
2 years ago
..
rng Added skeleton for new RNG type: Lorenz Attractor. 2 years ago
colours.h Update to 2.0! 4 years ago
debug.h Fixed issue with `constexpr` debug statements. 2 years ago
error.h Added skeleton for new RNG type: Lorenz Attractor. 2 years ago
fsvec.h fsvec 4 years ago
fsvec.hpp added _FS_SPILL_BUFFER=MAP 4 years ago
map.h Added prototype for `unmap_and_close_s()` for non-inlining? 2 years ago
panic.h Improved PGO profiling 2 years ago
perc.h Started branch "progress", for working on timed-out progress indicator. Current build succeeds but does not use progress indicators at all. 2 years ago
reinterpret.h Update to 2.0! 4 years ago
reinterpret.hpp Update to 2.0! 4 years ago
rng.h Added skeleton for new RNG type: Lorenz Attractor. 2 years ago
shuffle.hpp Improved PGO profiling 2 years ago
shuffle3.h allocation bugfix 4 years ago
tempfile.hpp added _FS_SPILL_BUFFER=MAP 4 years ago
uuid.hpp Fixed issue with `constexpr` debug statements. 2 years ago
work.h Update to 2.0! 4 years ago