//! Generally don't use this if your key would have a lot of collisions being represents in 8 bits, otherwise it might be a faster alternative to hash-based maps. You should check yourself before sticking with this crate instead of `std`'s vectorised map implementations.
//! Generally don't use this if your key would have a lot of collisions being represents in 8 bits, otherwise it might be a faster alternative to hash-based maps. You should check yourself before sticking with this crate instead of `std`'s vectorised map implementations.