frng sample

lean
Avril 4 years ago
parent ffa3402ea7
commit 160c736289
Signed by: flanchan
GPG Key ID: 284488987C31F630

@ -1,5 +1,7 @@
SRC_C = $(wildcard src/*.c) SRC_C = $(wildcard src/*.c)
SRC_CXX = $(wildcard src/*.cpp) SRC_CXX = $(wildcard src/*.cpp)
SRC_CXX+= $(wildcard src/rng/*.cpp)
INCLUDE = include INCLUDE = include
PROJECT=shuffle3 PROJECT=shuffle3
@ -41,6 +43,7 @@ debug: | dirs $(PROJECT)-debug
dirs: dirs:
@mkdir -p obj/c{,xx}/src @mkdir -p obj/c{,xx}/src
@mkdir -p obj/cxx/src/rng
obj/c/%.o: %.c obj/c/%.o: %.c
$(CC) -c $< $(CFLAGS) -o $@ $(LDFLAGS) $(CC) -c $< $(CFLAGS) -o $@ $(LDFLAGS)

@ -0,0 +1,6 @@
#ifndef _RNG_H
#define _RNG_H
// C interface to C++ RNG impls
#endif /* _RNG_H */

@ -0,0 +1,17 @@
#include "impl.hpp"
namespace rng
{
struct frng : public RNG
{
inline frng(double s1, double s2) : state({s1, s2}){}
inline frng(const std::array<double, 2>& ar) : state(ar){}
inline frng(std::array<double, 2>&& ar) : state(ar){}
inline frng(const double (&ar)[2]) : state({ar[0], ar[1]}) {}
protected:
double sample();
private:
std::array<double, 2> state;
};
}

@ -0,0 +1,34 @@
#pragma once
#include <array>
#include <vector>
#include <cstdint>
/// Base class for RNG impls
struct RNG {
virtual unsigned char byte();
virtual void bytes(unsigned char* ptr, std::size_t len);
template<std::size_t N>
inline void bytes(unsigned char (&arr)[N]) { return bytes(arr, N); }
template<std::size_t N>
inline void bytes(std::array<unsigned char, N>& array) { return bytes(&array[0], N); }
inline void bytes(std::vector<unsigned char>& vec) { return bytes(&vec[0], vec.size()); }
bool chance();
virtual bool chance(double chance);
virtual std::int32_t next_int();
inline std::int32_t next_int(std::int32_t max) { return next_int(0, max); }
std::int32_t next_int(std::int32_t min, std::int32_t max);
virtual std::int64_t next_long();
inline std::int64_t next_long(std::int64_t max) { return next_long(0, max); }
std::int64_t next_long(std::int64_t min, std::int64_t max);
inline float next_float() { return (float)sample(); }
inline double next_double() { return sample(); }
protected:
virtual double sample() = 0;
};

@ -0,0 +1,47 @@
#include <rng/impl.hpp>
#include <cmath>
inline unsigned char RNG::byte()
{
return (unsigned char)next_int(255);
}
void RNG::bytes(unsigned char* ptr, std::size_t len)
{
for(std::size_t i=0;i<len;i++)
{
ptr[i] = byte();
}
}
bool RNG::chance()
{
return next_long() <= 0;
}
bool RNG::chance(double d)
{
if (d<=0) return false;
return sample() <= d;
}
std::int32_t RNG::next_int(std::int32_t min, std::int32_t max)
{
return (std::int32_t)floor(sample() * (double)(max-min))+min;
}
std::int32_t RNG::next_int()
{
return next_int(INT32_MIN, INT32_MAX);
}
std::int64_t RNG::next_long(std::int64_t min, std::int64_t max)
{
return (std::int64_t)floor(sample() * (double)(max-min))+min;
}
std::int64_t RNG::next_long()
{
return next_long(INT64_MIN, INT32_MAX);
}

@ -0,0 +1,48 @@
#include <rng/impl.hpp>
#include <rng/frng.hpp>
#include <cmath>
template<std::size_t N>
constexpr inline double dot(const std::array<double, N>& v, const std::array<double, N>& u)
{
double res=0;
for(std::size_t i=0;i<N;i++)
{
res += v[i] * u[i];
}
return res;
}
inline constexpr double fract(double x)
{
return x - floor(x);
}
namespace rng {
inline constexpr double sample_double(const std::array<double, 2>& state)
{
const constexpr std::array<double, 2> vec2 = { 12.9898, 78.223 };
return fract(sin(dot(state, vec2)) * 43758.5453);
}
inline void update_state(std::array<double, 2>& state, double r)
{
float v1 = (float)state[0];
float v2 = (float)state[1];
std::array<double, 2> nvec = {
r,
(double)v2,
};
state[0] = sample_double(nvec);
nvec[1] = (double)v1;
state[1] = sample_double(nvec);
}
double frng::sample()
{
double res = sample_double(state);
update_state(state, res);
return res;
}
}
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