# _FS_SPILL_BUFFER: Use file backed buffer instead of memory backed one for unshuffling. See `shuffle3.h`.
# DEBUG: Pretend we're building a debug release even though we're not. Will enable additional output messages and may interfere with some optimisations
//#define _FS_SPILL_BUFFER /* Use a file-backed buffer when unshuffling in cases of too high memory usage. Will cause massive slowdowns but can stop OOMs when unshuffling large files */